Not a problem with the server on my side. If anyone is still having this issue, turns out it was just a port forwarding issue - mistakenly didn't open the query port. (First tried local 'steamclient.so')ĬAppInfoCacheReadFromDiskThread took 3 milliseconds to initialize SteamAPI_Init(): Loaded '/home/ciaran/.steam/sdk64/steamclient.so' OK. I noticed that S_API FAIL error but am not sure if that is the cause, or how to fixīarotrauma Dedicated Server 0.18.15.0 (ReleaseLinux, branch release, revision a7b22109e9) If players cannot connect to the server, you may want to use the in-game hosting menu (which uses SteamP2P networking and does not require port forwarding). Warning: support for elevated priorities is most likely unavailable, suppressing future warningsĬApplicationManagerPopulateThread took 118 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread) Warning: failed to set thread priority: set failed for priority 8 Warning: failed to set thread priority: set failed for 8: -1: setpriority() failed With influences from games like FTL: Faster Than Light and Rimworld, this sci-fi game merges ragdoll physics with creepy sea monsters to create an atmosphere of teamwork and fear. RecordSteamInterfaceCreation (PID 11): SteamNetworkingSockets008 / In Barotrauma, players experience a 2D co-op survival horror submarine simulator set in space. RecordSteamInterfaceCreation (PID 11): SteamNetworkingUtils003 / Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded. RecordSteamInterfaceCreation (PID 11): STEAMAPPS_INTERFACE_VERSION008 / RecordSteamInterfaceCreation (PID 11): STEAMUGC_INTERFACE_VERSION014 / RecordSteamInterfaceCreation (PID 11): STEAMINVENTORY_INTERFACE_V003 / RecordSteamInterfaceCreation (PID 11): SteamGameServerStats001 / RecordSteamInterfaceCreation (PID 11): SteamNetworking006 / Then, before starting the server, make sure your server. Next, install the Barotrauma Dedicated Server application by using the command 'appupdate 1026340 validate'. I can Host Arma-3 Dedicated-Servers and most other Games perfectly fine. I run a Server-Tower seperate from my P.C., with a custom UNIX-Distro and everthing, my port settings are fine. After SteamCMD has been installed, log in using the command 'login anonymous'. If you can try hosting from a different computer on your network that should help rule out the network / router etc. RecordSteamInterfaceCreation (PID 11): SteamUtils009 / Before using SteamCMD to host a server, you will need to install it using these instructions. RecordSteamInterfaceCreation (PID 11): SteamGameServer013 / (First tried local 'steamclient.so')ĬAppInfoCacheReadFromDiskThread took 1 milliseconds to initialize SteamAPI_Init(): Loaded '/root/.steam/sdk64/steamclient.so' OK. Steamclient.so: cannot open shared object file: No such file or directory Loaded languages: English, German, French, Russian, Polish, Brazilian Portuguese, Castilian Spanish, Latinamerican Spanish, Simplified Chinese, Traditional Chinese, Japanese, Turkish, Koreanĭlopen failed trying to load: steamclient.so Barotrauma Dedicated Server 0.10.5.1 (ReleaseLinux, branch release, revision 9e259b2148)
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